Flush offers chess betting on individual games and major tournaments. Here is how each market type is settled.
General Rules
All bets apply to the specific game listed unless stated otherwise.
If a game is not completed due to forfeit, abort, or any other reason, all undecided markets are void unless outcomes were already determined.
Move counting is based on White's move number. For example, if White has made 10 moves, the game is counted as 10 moves.
All moves, events, and outcomes are settled using the official game protocol.
Single Game Markets
Checkmate: Settles as a win if the game ends in checkmate. Settles as Lost if the game ends via draw, resignation, timeout, or stalemate without checkmate.
Total Castlings: Settled on the total number of castlings performed by both players combined. Both kingside and queenside castlings count. Possible outcomes are 0, 1, or 2.
First Move: Predict the first move played, for example, e4 or d4.
First Piece to Move: Predict the type of the first piece moved by either player. Options are Pawn or Knight.
First Captured Piece: Predict the type of the first piece captured. Options are Pawn, Knight, Bishop, Rook or Queen.
Pawn Promotion: Settles as Won if any pawn from either player is promoted during the game.
En Passant: Settles as Won if an en passant capture occurs at any point in the game.
Stalemate: Settles as a win only if the game officially ends in a stalemate.
Who Will Have More Pieces at the End: is settled based on which player has more remaining pieces, including pawns, at the end of the game. If both players have equal pieces, the result is a draw.
Final Number of Pieces: Settled on the combined number of all pieces, including pawns, remaining on the board at game end.
Number of Checks Settled: The total number of times either player gives a check during the game.
Total Moves: Settled on the total number of moves counted by White's move number when the game ends.
Checkmate Before Move X: Settles as Won if checkmate occurs before the specified move number using White's move count.
Game Ends Before Move X: Settles as Won if the game ends by any means, checkmate, resignation, or draw before the specified move number.
First to Give Check: Predict whether White or Black gives the first check of the game.
Tournament Markets
Market | Settlement rules |
Higher Final Standing | Official standings. Tiebreaks apply. Void if no ranked list is published. |
Who Will Win More Games With White | Most wins playing as White. Draw if equal. Void if the player never plays White. |
Who Will Win More Games With Black | Most wins playing as Black. Draw if equal. Void if the player never plays Black. |
Total Wins Combined | Total wins by both players. Draws and losses excluded. |
Player Total Wins | All wins with either color. Void if the player does not start the tournament. |
Player Total Points | Win = 1pt, Draw = 0.5pt, Loss = 0pt. Only completed games count if the player withdraws. |
Player to Start 3-0 | The player must win the first three consecutive games. Draw or loss in the first three = Lost. |
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