Flush offers cricket betting across all major formats, including Test, ODI, T20, and The Hundred. Below is a full breakdown of how each market type is settled.
Match Markets
Match Betting: Predict which team wins the match. Settlement follows the official competition result. If no official result is declared, all bets are void. In tied matches where no winner is determined under competition rules, dead-heat rules apply. Bets on the draw are settled as losers.
If a match is cancelled and not replayed within 36 hours of its scheduled start, all bets are void.
Double Chance: Predict two of the three possible outcomes. A tie is settled as a dead heat.
Draw No Bet: Predict the winner with stakes refunded if the match is drawn. A tie is settled as a dead heat.
Toss Winner Predict which team wins the toss. If no toss takes place, all bets are void.
Tied Match: Predict whether the match ends in a tie. If the match is abandoned, all bets are void.
Team Batting Markets
Market | Key Rules |
Most Fours | Only bat fours count. Void if under 80% overs bowled. Super over excluded. |
Most Sixes | Only bat sixes count. Void if under 80% overs bowled. Super over excluded. |
Most Extras | Wides, no-balls, byes, leg byes, and penalty runs count. Bat runs on the same delivery excluded. |
Match Wickets | Retired hurt does not count. Super over excluded. |
Match Ducks | Dismissed for zero. Retired hurt excluded. Super over excluded. |
Most Run Outs | Run outs conceded by the fielding team. Super over excluded. |
Match Milestones | 50+ and 100+ scores. A score over 100 counts as both. |
Top Batter | Highest individual score. Dead heat rules apply for ties. |
Top Bowler | Most wickets. Fewest runs breaks ties. All bets void if no wickets fall. |
Player of the Match | Official announcement only. Dead heat rules apply. |
Innings Markets
All innings markets follow the same 80% overs threshold for limited-overs matches bets are void if fewer than 80% of scheduled overs are bowled, unless settlement has already been determined.
For First-Class matches, bets are void if fewer than 200 overs are bowled unless settlement has been determined.
Player Markets
Batter Runs: Settled on the batter's final score. If the batter does not bat, the bet is void. If a batter retires hurt and does not return, the score at retirement stands.
Bowler Wickets: The bowler must bowl for bets to stand. Super over wickets do not count.
Named Player Performance: Points scored as follows: 1 per run, 20 per wicket, 10 per catch, 25 per stumping. The player must be in the starting XI.
Delivery Markets
Runs off Delivery: All illegal balls count as deliveries. A wide at the start of an over is Delivery 1. All runs, including extras count. Free hit re-bowls do not count.
Over Markets
The over must be completed for bets to stand unless settlement has already been determined. If an innings ends mid-over due to external factors, all bets on that over are void unless the settlement was already determined.
Important Notes for All Cricket Markets
A player sent off is treated as retired out and settled as a wicket.
Concussion substitutes and the replaced player are both considered to have played a full part for settlement purposes.
Penalty runs added after the start of the opposing team's innings do not count toward previous innings markets.
In The Hundred, one over consists of 5 legal deliveries, and a full innings is 20 overs.
If a match is created in the wrong format, all bets are void, and a new match will be created.
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